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🎮 UnityNonConvexMeshColliders - Smooth Physics for Your Game

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📜 Overview

UnityNonConvexMeshColliders offers three types of non-convex MeshCollider approximations designed for use with rigid bodies in Unity. These colliders enhance your game’s physics interactions, making complex shapes work seamlessly with Unity’s physics engine.

🚀 Getting Started

This guide will help you download and run the UnityNonConvexMeshColliders software. You do not need programming knowledge; just follow these steps.

📥 Download & Install

To get started, visit the Releases page to download the latest version.

  1. Go to the Releases page.
  2. Look for the latest version. It usually has the highest version number.
  3. Click on the version to view the available files.
  4. Download the file that matches your operating system. For most users, this will be the latest .unitypackage file.
  5. Once downloaded, open Unity and go to:
    • Assets > Import Package > Custom Package…
  6. Select the downloaded .unitypackage file.
  7. Follow the prompts in Unity to import the package into your project.

⚙️ System Requirements

👩‍🎨 Usage

After importing the package, you can use the non-convex mesh colliders in your game:

  1. In your Unity project, create a new GameObject or select an existing one.
  2. Go to the Inspector panel and click on Add Component.
  3. Search for the non-convex collider type you need (e.g., NonConvexMeshCollider).
  4. Customize the settings to fit your game’s needs.

This will enhance your game’s interaction with objects, allowing for detailed and complex shapes.

🛠️ Features

📋 Troubleshooting

If you encounter issues, here are a few tips:

❓ Frequently Asked Questions

How do I uninstall the package?

To uninstall, go to your Assets folder, find the UnityNonConvexMeshColliders folder, and delete it.

Can I use these colliders on mobile?

Yes, the non-convex colliders are compatible with all platforms supported by Unity, including mobile.

Is there support if I need help?

For support, you can open an issue on the GitHub repository.

We hope you enjoy using UnityNonConvexMeshColliders to improve your game’s physics experience. Visit the Releases page to download now!